Book of Dead GO Collect is Play’n GO’s way of refreshing one of the most famous “Book” slots with a modern collection mechanic layered on top of the classic expanding-symbol free spins. If you’ve spent any time with the original Book of Dead, this version feels instantly familiar, but there is more happening around the reels, especially during the bonus.
You still get Rich Wilde, ancient Egyptian tombs, and that tight, high-volatility math model the series is known for. The twist is how certain symbols interact with special collection positions, creating extra ways to gather value on top of the usual line wins and expansions. It’s clearly aimed at players who already like the “Book” format, but want a bit more structure and progression in their sessions.
This review focuses on what actually matters once you open the game and start betting. You’ll find:
There is no promise of “easy wins” here. The goal is to outline the structure so you can decide if Book of Dead GO Collect fits your style and your tolerance for risk.
At its core, Book of Dead GO Collect is a 5‑reel, 3‑row, 10‑payline “Book” slot with a high-volatility profile and expanding-symbol free spins. The name comes from the GO Collect mechanic layered over the base game and bonus, where special symbols and positions can store or collect value.
Key points at a glance:
If you know how a standard “Book of” slot plays, you already understand most of this game. The rest is about how the GO Collect system adds extra value to particular spins.
Book of Dead GO Collect is very much built for a specific type of player.
You’ll probably enjoy it if:
On the other hand, it might not be for you if:
If you’re unsure, it’s worth trying Book of Dead GO Collect in demo mode first, using stakes similar to what you’d use with real money. The feel of the swings matters more here than in many other slots.
The setting is classic Play’n GO territory: stone pillars, torches flickering on either side of the reels, and a dusty, dimly lit tomb as the backdrop. It taps into the same world as the original Book of Dead, but the UI and feature frames around the reels feel more up to date and a bit cleaner.
Subtle details make the setting feel less static than older “Book” clones. A thin layer of sand seems to hang in the air, with occasional motes drifting across the screen. When something important hits, background lighting tightens and highlights the reel window, giving you a quick, instinctive sense that “this spin matters” even before you look at the numbers.
There is no deep story told through cutscenes or dialogue, but the theme is consistent from spin to spin: Rich Wilde versus ancient secrets, with the Book acting as the key to unlock them.
Graphically, Book of Dead GO Collect sits comfortably in modern Play’n GO territory: sharp, clean symbols, slightly glossy but not cartoonish. The card ranks are carved into stone tiles with worn edges, while the premium symbols (gods and explorers) have more depth and shading, with small highlights that catch the light as they animate.
Animations stay on the restrained side. Line wins cause symbols to glow and pulse, with a small dust burst as they lock into place. When the GO Collect mechanic activates, you’ll usually see a highlight sweep across specific positions, or a visual cue as values are gathered into a meter or payout display. It’s noticeable without being overwhelming, which helps during longer sessions where constant visual noise can get tiring.
Free spins introduce more motion. The chosen expanding symbol is marked clearly above the reels, and when it expands, the reels pause for a split second before the symbol tiles “snap” open vertically to fill the column. That brief delay gives you time to mentally count how many reels have the symbol before the expansion resolves, which makes those moments feel more deliberate.
The audio feels like “Book of Dead 2.0”. The ambient background music is low-key: a soft, minor-key Egyptian-style melody with gentle percussion and occasional chimes. It sits behind the action instead of pushing itself forward, which is ideal if you tend to play for more than a few minutes at a time.
Spin sounds are crisp and light. Reels stop with a soft clack, followed by short arpeggios for small wins. Bigger hits add extra layers: heavier drum hits, longer melodic phrases, and a deeper whoosh when expanding symbols land. When the free spins trigger, the music shifts into a more intense variant, but it never turns into an over-the-top soundtrack.
For many players, sound is something to mute by default. In this case, keeping it on at a low volume actually helps pace the game. You can hear the difference between a dead spin, a modest line win, and a potentially big expansion, which makes it easier to feel the rhythm of the slot without staring at every single frame.
On desktop, the game has room to breathe. The background art stretches wider, the UI fits comfortably below the reels, and the GO Collect elements are clearly separated from the main grid. It feels like a modern, polished video slot rather than a cramped port.
On mobile (both portrait and landscape), the layout tightens up, with the reels taking centre stage and some UI elements stacked or tucked into menus. The GO Collect indicators are still visible, but smaller, so it’s worth playing a few spins just to get used to where everything sits on your screen.
The actual feel of the game—spin speed, animations, and pacing—is nearly identical across devices. If anything, the slot feels slightly more focused in portrait mode on a phone because your eye has less space to wander away from the reels.
Book of Dead GO Collect sticks with the classic 5‑reel, 3‑row layout with 10 fixed paylines running left to right. You can’t change the number of lines, which keeps things simple: every spin uses all lines, and your bet is adjusted by changing the coin value and/or coins per line (depending on how the operator configures the interface).
Wins are formed by landing matching symbols on adjacent reels starting from the leftmost reel, along one of the active paylines. For regular symbols, at least three of a kind are needed to pay, except for some high-paying premiums that can pay from two of a kind.
The key exception is the Book symbol, which acts as both Wild and Scatter. As a Wild, it substitutes for regular symbols on paylines. As a Scatter, it pays when three or more land anywhere on the reels, and it also triggers the free spins feature.
The control panel will look familiar if you’ve played other Play’n GO slots:
Bet adjustment is usually done with plus/minus icons, or by tapping the current bet to open a slider or preset list. Many Canadian-facing casinos like to show the total bet clearly in CAD, which is helpful when you’re experimenting with stake levels.
Spin speed is usually set to normal by default. There may be a “fast play” or turbo toggle that shortens reel-spinning animations, but most game states and feature cues remain visible so you’re not flying blind.
Autoplay is handled differently depending on the operator and local rules. In some lobbies you can:
In others, autoplay may be heavily restricted or disabled. The same goes for turbo/spin speed options. Where available, these tools help structure your session, especially in a high-volatility game like this.
Typical quality-of-life options include:
Spending 30 seconds in the settings menu before you start can make a noticeable difference, letting you set a pace and audio level that actually suits you.
The low-paying symbols are standard card ranks: usually 10, J, Q, K, and A. They are styled as carved hieroglyphic tiles with faint golden outlines and a slightly cracked stone texture, which keeps them on-theme without drawing too much attention.
In terms of payouts, they occupy the bottom rung of the paytable. Using a generic example at a 1.00 CAD total bet:
Exact values depend on the configuration, but the main point is that low symbols mainly exist to give you small, frequent hits that keep balance fluctuations somewhat manageable between bigger premium and feature wins.
The premium symbol set is where the theme really shows itself. Expect to see:
These symbols pay significantly more. Again, using a rough 1.00 CAD bet example:
Premium symbols also take centre stage during the free spins. When chosen as expanding symbols, they can deliver some of the game’s most dramatic moments, especially if they cover 4 or 5 reels.
The Book symbol is the star. It has two roles:
The GO Collect mechanic, as suggested by the title, involves special positions or symbols tied to collection behaviour. While the exact visual may vary slightly by skin, you’ll typically see:
These collection elements usually operate alongside regular line wins, not instead of them. That means a single spin can deliver:
There are no separate “bonus” symbols aside from the Book. The whole design leans into keeping the symbol set lean and easy to follow.
The paytable is dynamic, adjusting values to reflect your current bet size. When you open it, you’ll see each symbol with payouts listed in either coins or direct currency values per number of symbols on a line.
A useful way to read it is to:
Because Book of Dead GO Collect is high volatility, the paytable is top-heavy. Large parts of the RTP are tied up in rare events like full-screen expansions or high-value GO Collect outcomes.
Play’n GO often releases slots with multiple RTP settings, and casinos choose which version to offer. For Book of Dead GO Collect, you can expect something in the mid‑90s range at many sites, but it might be slightly higher or lower depending on the operator.
The RTP (return to player) is a long-term theoretical average over a huge number of spins. A 96% RTP, for example, means that over millions of spins, the slot is expected to pay back 96% of total wagers as winnings, keeping 4% as house edge.
For a typical Canadian player doing a few hundred spins here and there, the key takeaway is:
If you can see the RTP listed in the game info, it’s always worth checking, especially if you have access to multiple casinos.
This is a high-volatility game. That means:
The GO Collect mechanic gives a bit of extra structure, but it doesn’t turn it into a low-variance grinder. It’s still a slot where your session can end without a big hit, or spike in a handful of bonus rounds if the expansions and collections line up well.
If you’re used to more relaxed, low-volatility titles where you get frequent mini wins, the aggression of this math model will be noticeable.
Hit frequency in a “Book” slot is usually moderate: not constant, not extremely rare. You’ll see plenty of small card-rank hits and occasional premium line wins. The GO Collect elements add scattered value on some spins, but they don’t trigger every other spin either.
Realistically, you can expect:
The game is built around those less frequent but more dramatic moments rather than a steady drip of medium payouts.
Because of the volatility, session planning matters. With a small bankroll and high bets, your session can be very short if the bonus refuses to land. With a more conservative stake relative to your balance, you can give the slot enough time to show its full range.
For example:
At its core, Book of Dead GO Collect is a high-risk, high-reward slot. It suits players who are comfortable with that profile more than those who want slow, predictable play.
Exact bet limits depend on the casino, but typically you’ll see:
This puts Book of Dead GO Collect in line with many other Play’n GO titles. It’s accessible to low-stakes players while still offering enough ceiling for those who like to push higher amounts.
Since the paylines are fixed, the total bet scales cleanly. You’re not constantly toggling line counts; you’re simply choosing a stake that fits your comfort zone.
Depending on how the casino skins the interface, you may see your stake represented as:
In practical terms, you might have steps like:
When testing a high-volatility slot, it’s often smart to start at a lower step than you think you “should” be playing, just to get a sense of how fast your balance can move during cold patches.
These are general guidelines, not hard rules, but they help frame expectations:
The key is to play at a level where a dry run of 100–200 spins without a major hit doesn’t ruin your night.
The GO Collect mechanic sits on top of the classic base game. While specifics can shift a bit based on configuration, the general idea is:
You might see, for example, small coin icons appearing on random symbols during base game spins. If one of these lands in a special collection position (often highlighted), the displayed value is added to your payout for that spin.
This means even a visually “weak” spin with no big line wins can sometimes deliver a decent payout if the collection aligns correctly.
Book of Dead GO Collect doesn’t overload the base game with a dozen modifiers. The focus stays on:
From time to time, you might notice:
These aren’t separate “mini bonuses” so much as small nudges that keep the base game from feeling completely flat while you chase the free spins.
The important part is that GO Collect values are usually independent of line wins. A single symbol can:
When that happens, the system tallies:
This layered structure is what differentiates Book of Dead GO Collect from a pure “Book” clone. It doesn’t change the fundamentals, but it gives more variety to how a “good” spin can look.
Free spins are triggered by landing 3 or more Book symbols anywhere on the reels in the base game. You don’t need them on a payline; scatter logic applies.
Once triggered, you are taken to a short animation or selection screen where the expanding symbol mechanic is set up.
Before the free spins begin, one symbol from the paytable is randomly chosen as the special expanding symbol. This can be a low or premium symbol. In some configurations or retrigger scenarios, multiple symbols can be active, but the starting point is usually one.
During free spins:
This is where the slot’s highest excitement comes from. A spin where the chosen symbol appears on multiple reels, then expands, can jump your balance dramatically in a single animation.
The GO Collect mechanic typically carries over into the bonus, sometimes with boosted values or more frequent appearances. You may see:
The core effect is that free spins don’t rely solely on expansions. Even quieter bonus spins can still pick up extra value from GO Collect outcomes, which helps smooth out some of the “all or nothing” feel of traditional Book-style bonuses.
Book of Dead GO Collect keeps the core appeal of the original Book of Dead intact, then layers a collection mechanic on top to add a bit more variety and structure. It is still a high-volatility slot, and it still lives or dies on how your free spins and expanding symbols behave, but the GO Collect system gives more ways for a spin to matter.
For Canadian players who already enjoy “Book of” games and are comfortable with swingy sessions, it’s a logical next step. For those who prefer calmer, low-variance play, it may feel too sharp. Either way, understanding how the GO Collect feature interacts with the classic expanding-symbol bonus makes it easier to decide whether this version deserves a place in your rotation.
| Provider | Play'n GO |
|---|---|
| Release Date | 2026-02-26 |
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